Showcase: Canis Wolfborn

Showcase: Canis Wolfborn

Published 2021-05-18

Canis Wolfborn is one of the most feral and destructive warriors on all of Fenris. Raised by a pack of Fenrisian wolves in the snow-swept wilderness of Fenris, he is wolf-brother to mighty Fangir, the largest and most powerful of all the Thunderwolves. In battle they are an inseparable whirlwind of claws and fangs that combine brute strength with resourceful cunning.

Miniature Review

Back to Thunderwolves already, but this time in HQ form. I wanted to have a leader for the unit, so I decided to take my badly painted, metal Canis Wolfborn and repaint it. I think I'm just a big fan of dual lightning claws.

Canis Old

To make it obvious he was the leader of the pack I kept the height of the base. I think having the edge also works nicely with the pose of the Thunderwolf. As for Canis himself I could tell he was an older miniature from a bit of a lack of detail, but he's not bad, and I think fits in nicely with the rest of the unit.

Painting Techniques

Armour

The Fang
Russ Grey
Agrax Earthshade
Fenrisian Grey
Blue Horror

Fenrisian Grey is applied as an edge highlight and Blue Horror as an extreme edge highlight.

Pelts

Karak Stone
Agrax Earthshade
Ushabti Bone
Screaming Skull

Ushabti Bone and Screaming Skull can be swapped out for Tyrant Skull and Terminatus Stone. For fur apply the shade more heavily in the center.

Bone & Fangs

Morghast Bone
Rakarth Flesh
Agrax Earthshade
Ushabti Bone
Screaming Skull

Alternatively use Zandri Dust, Reikland Fleshshade and Screaming Skull for a slightly different look.

Red Armour & Leather

Khorne Red
Mephiston Red
Evil Sunz Scarlet
Agrax Earthshade
Mephiston Red
Evil Sunz Scarlet
Wild Rider Red

Brighter colours should be applied where the light would reflect the most, or parallel to edges when painting pack markings on their shoulders.

Runic Stone

Mechanicus Standard Grey
Agrax Earthshade
Dawnstone

Runes & Lenses (Blue)

Kantor Blue
Caledor Sky
Lothern Blue
White Scar

Lenses & Gems (Green)

Warpstone Glow
Moot Green
Gauss Blaster Green
Corax White

Skin

Bugmans Glow
Cadian Fleshtone
Reikland Fleshshade
Agrax Earthshade
Carroburg Crimson
Kislev Flesh
Pallid Wych Flesh

Agrax Earthshade is thinned down and only applied to the deepest recesses. Carroburg Crimson is applied in the recesses around the eyes and nose.

Beige Hair

Karak Stone
Agrax Earthshade
Ushabti Bone
Screaming Skull

Steel

Leadbelcher
Nuln Oil
Leadbelcher
Runefang Steel
Stormhost Silver

Wolf Claws

Kantor Blue
Caledor Sky
Alaitoc Blue
White Scar

The claws were broken down into quarters, starting with the darkest blue towards the base and moving towards white at the tip. To blend each adjacent quarter I mixed the two paints together and applied it in the middle. I then repeated this over and over, always saving a bit of each mixture, until achieving a smooth transition. A final edge highlight of White Scar was applied along the sharpest edges.

Weapon Casings & Seals

Corvus Black
Mechanicus Standard Grey
Administratum Grey

Mechanicus Standard Grey is applied as an edge highlight and Administratum Grey as an extreme edge highlight.

Gold

Retributor Armour
Agrax Earthshade
Retributor Armour
Liberator Gold
Stormhost Silver

Cloth & Parchment

Morghast Bone
Rakarth Flesh
Seraphim Sepia
Ushabti Bone
Screaming Skull

Purity Seals

Khorne Red
Mephiston Red
Agrax Earthshade
Mephiston Red
Evil Sunz Scarlet

Screamer Pink, Emperor's Children and Nuln Oil can be used instead to differentiate from other reds.

Leather

Mournfang Brown
Nuln Oil
Mournfang Brown
Tuskgor Fur
Baneblade Brown

Yellow Armour

Averland Sunset
Yriel Yellow
Flash Gitz Yellow

Thunderwolf

Fur

Zandri Dust
Seraphim Sepia
Reikland Fleshshade
Agrax Earthshade
Karak Stone
Tyrant Skull
Bestigor Flesh
Longbeard Grey
Screaming Skull

Only apply the Reikland Fleshshade to the top darker parts, and the Agrax Earthshade within that. The Karak Stone is used to lightly highlight the darker areas, while the Tyrant Skull should only be used to highlight the lighter areas. The Bestigor Flesh was used to highlight the areas between light and dark to create a transition. The Longbeard Grey and Screaming Skull is used to highlight areas such as the ears and lightest parts of the fur.

Gums

Cadian Fleshtone
Carroburg Crimson
Emperors Children
Agrax Earthshade
Screaming Skull

Bionic Eye

Khorne Red
Evil Sunz Scarlet
Agrax Earthshade
Fire Dragon Bright
Flash Gitz Yellow

Basing

I cast some Fantascape Glacial Ruins bases using Instant Mold & Milliput, then glued some sand around the edges, applying a second layer of watered down PVA to help it stuck.

Stone

Karak Stone
Agrax Earthshade
Karak Stone
Ushabti Bone
Seraphim Sepia
Screaming Skull
Pallid Wych Flesh

The Seraphim Sepia was applied in patches to give a dirt stained look.

Ice

The Fang
Russ Grey
Fenrisian Grey
Etherium Blue

Dirt

Mournfang Brown
Agrax Earthshade
Tallarn Sand
Zandri Dust

Base Edge

Rhinox Hide
Mournfang Brown

Finally, I applied some Mordheim Turf tufts and then a couple of layers of Deluxe's Scenic Snow.

Roundup

It was fun to paint up an old miniature, and extra fun doing it without stripping the old paint. You can see I didn't change the Thunderwolf dramatically at all, mainly just adding highlights and shadow.

I think Canis's face and armour had the most work doing to it and looks much sharper and more natual now. The blades were also updated to match my new style, although I still quite like the old metallic effect.

I don't plan to paint any more of my older Space Wolves any time soon, as I much prefer the new models, but maybe one day.

Gallery