Fast and vicious, you don't want to get caught by them. Still they're not too hard to slay - a good downright blow will kill one of them. You have to be quick, though, or they're past you and gallivanting all over the battlefield.
Miniature Review
Although this unit is the same as before, it's great that you can mix and match the heads and the bodies so I made sure none of the squigs are the exact same as the previous unit. I also changed up the grots so now one has some symbols rather than a bagpipe to herd the Squigs, and the other has a pointy stick rather than using a mushroom to lure them along.
Painting Techniques (Squigs)
Squig Skin
All highlights are applied as a glaze. I also used a 50:50 mix of Wild Rider Red and Kislev Flesh between using the pure colors to help blend them.
Gums
Pink horror is applied first, then a 50:50 mix of Pink Horror and Kislev Flesh, then a final 50:50 mix of Pink Horror and Pallid Wych Flesh.
Teeth
Claws
Eyes
Drool
Light
Painting Techniques (Grots)
Skin
Volupus Pink is watered down and applied around the gums and face
Eyes
Yellow Armour
Magmadroth Flame is applied in patches, as well as Rhinox Hide to simulate chips. Dorn Yellow is applied to edges as well as under the chips.
Yellow Pattern on Cloak
Cloak
Wood
Leather
Rope
Steel
Nuln Oil Gloss is added as a final step when the metal has been highlighted too brightly.
Copper
Painting Techniques (Mushrooms)
Stems
Purple
Red
Blue
Base
I applied a mix of flocks, rocks, tufts, flowers and leaves grouped below by company:
Games Workshop
Geek Gaming Scenics
Army Painter
Gamers Grass
AK Interactive
Finally I painted the outside of the base.
Roundup
These were largely batch painted with the previous unit, so look consistent with them. I think by this point I improved a little bit on the highlighting so they look a bit more natural and not quite as over the top.