Giant Cave Squigs are especially huge and ferocious beasts that make excellent steeds for the more daring grot Loonbosses. They hurtle into battle like rubbery meteors - all fangs, prodding spikes and shrieked war cries.
As mentioned in my previous post I recently purchased the Stampending Squigalanche boxset. In it you get:
I've been batch painting the box set but its been taking a while, there' an awful lot of squigs! For this week I managed to get the Loonboss on Giant Cave Squig finished.
I'm a little bit conflicted about this one. I really love the size of the squig and it has an amazing pose leaping forward off the mushroom. I also love the huge open jaw and the massive tongue. I think there's just something about the shape or maybe of the eyes I'm not entirely happy with. It feels very tall, and I think I prefer more squat round squigs. I think the eyes are too small and bug-like too. I think making them bigger would allow for a lot more character.
I really like the grot sat on top, it feels like their take on Bretonnian Knights which I loved in the old Warhammer days. Because of this guy I have to build the Squig Hoppers as Boingrot Bounderz as the armour and lances look great on squigs.
Lastly I like the moon spider running along underneath, and thought it was a good idea to add a terrified snotling running away from both of them.
All highlights are applied as a glaze. I also used a 50:50 mix of Wild Rider Red and Kislev Flesh between using the pure colors to hep blend them.
Pink horror is applied first, then a 50:50 mix of Pink Horror and Kislev Flesh, then a final 50:50 mix of Pink Horror and Pallid Wych Flesh.
Volupus Pink is watered down and applied around the gums and face
Magmadroth Flame is applied in patches, as well as Rhinox Hide to simulate chips. Dorn Yellow is applied to edges as well as under the chips.
Nuln Oil Gloss is added as a final step when the metal has been highlighted too brightly.
I applied a mix of flocks, rocks, tufts, flowers and plants, grouped below by company:
Finally I painted the outside of the base.
It's great ot have finally finished something in the box set. I really like how the skin on the squig came out, even though it's not smooth the quickly highlighted lines give a great effect. I'm also fairly happy with the yellow armour, it adds a lot more interest than everything just being steel. I'd mainly like to improve the steel for the Bounderz and maybe the spear/lance shafts.